Nike Bill of Materials
A case-study focused on the apparel side of physical product development.

ROLE
Senior Product Designer
TIMELINE
2 months
TEAM
1 Designer, 1 PM
TOOLS
Figma, Miro, Zoom
Overview
At Nike, physical product developers face the challenge of balancing top-tier material quality with strict cost targets. Leveraging my expertise in UX and product design, I played a key role in designing a tool that would modernize workflows and drive efficiency.
Hypothesis
By learning more about the E2E process of apparel product development, we could transform the product development workflow with a connected, automated, and intuitive experience that enables quick, smart decision making to create world class products for consumers.
Research: Understanding the User
User Interviews
Over a 2-week timeframe, we facilitated 10 1-hour user sessions with AP Product Developers across multiple segment and dimensions in the Asia PCCs to get a better understanding of PPS (Product Process system) and how they’re utilizing the platform.
10 PDs across multiple dimensions/segments:
· Basketball (BB) - 2
· Global Football (GFB) - 2
· Tennis - 1
· Golf - 1
· Jordan Brand - 1
· M/W/Kids - 3


